给我整个虚幻引擎上VR episode artwork

EPISODE · Mar 14, 2026 · 5 MIN

给我整个虚幻引擎上VR

from 给我整 growgen · host 宫不上

本周基本都在折腾 Unreal Engine,主要是为了论文里的 VR / Quest 开发。笔记本性能不太行,跑 UE 风扇像直升机一样。开发过程UE 5.7 已经没有官方 Quest 插件,需要用 Oculus 的 UE 分支自己编译。尝试本地编译和分布式编译,都没有成功。最后改用 OpenXR,成功跑起来了一个 Quest 应用。遇到的问题Android 打包需要折腾 SDK / NDK 版本,版本太高或太低都不行,必须刚好匹配。一些体验UE 的 物理系统很真实:比如无人机移动会有惯性。打包后的 APK 很小(约 19MB),说明很多高级渲染效果在移动端不会带上。Blueprint 没感觉比写代码更好用,图一大就很乱。AI 对 UE 帮助不大,经常幻觉。总结折腾很多,收获不算大,但至少 OpenXR 跑通了。下周继续。

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给我整个虚幻引擎上VR

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