GenCon 2016 - Designing Games with a Partner episode artwork

EPISODE · Aug 15, 2016 · 36 MIN

GenCon 2016 - Designing Games with a Partner

from The Spiel - MP3 Version · host Stephen Conway & David Coleson

Matt Leacock, Rob Daviau, Bruno Faidutti and Bruno Cathala explore the process of co-designing games. Why work together? How do they divide up the work? How do they playtest? How do they deal with conflict? How do they know when the game is done?

Matt Leacock, Rob Daviau, Bruno Faidutti and Bruno Cathala explore the process of co-designing games. Why work together? How do they divide up the work? How do they playtest? How do they deal with conflict? How do they know when the game is done?

NOW PLAYING

GenCon 2016 - Designing Games with a Partner

0:00 36:30

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

Frequently Asked Questions

How long is this episode of The Spiel - MP3 Version?

This episode is 36 minutes long.

When was this The Spiel - MP3 Version episode published?

This episode was published on August 15, 2016.

What is this episode about?

Matt Leacock, Rob Daviau, Bruno Faidutti and Bruno Cathala explore the process of co-designing games. Why work together? How do they divide up the work? How do they playtest? How do they deal with conflict? How do they know when the game is done?

Can I download this The Spiel - MP3 Version episode?

Yes, you can download this episode by clicking the download button on the episode player, or subscribe to the podcast in your preferred podcast app for automatic downloads.
URL copied to clipboard!