GenCon 2016 - Narrative in Game Design episode artwork

EPISODE · Aug 17, 2016 · 52 MIN

GenCon 2016 - Narrative in Game Design

from The Spiel - MP3 Version · host Stephen Conway & David Coleson

We explore the importance of narrative in game design with a panel of some of the best storytellers in the world of gaming. Ignacy Trzewiczek (Portal), Richard Launius, Christopher Badell (Greater Than Games), Scott Hill (Flying Frog Productions).

We explore the importance of narrative in game design with a panel of some of the best storytellers in the world of gaming. Ignacy Trzewiczek (Portal), Richard Launius, Christopher Badell (Greater Than Games), Scott Hill (Flying Frog Productions).

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GenCon 2016 - Narrative in Game Design

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How long is this episode of The Spiel - MP3 Version?

This episode is 52 minutes long.

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This episode was published on August 17, 2016.

What is this episode about?

We explore the importance of narrative in game design with a panel of some of the best storytellers in the world of gaming. Ignacy Trzewiczek (Portal), Richard Launius, Christopher Badell (Greater Than Games), Scott Hill (Flying Frog Productions).

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