Giant Bomb Presents: Assassin's Creed's Developers Want to Go "Beyond Fun" episode artwork

EPISODE · Mar 17, 2014 · 23 MIN

Giant Bomb Presents: Assassin's Creed's Developers Want to Go "Beyond Fun"

from Giant Bomb Presents · host Giant Bomb

GDC begins as mission designer Hugo Giard and director of narrative design Jill Murray discuss the challenges of making a game about slavery, and expanding the scope of game stories.

Episode metadata supplied by the publisher feed · Published Mar 17, 2014

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Giant Bomb Presents: Assassin's Creed's Developers Want to Go "Beyond Fun"

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