EPISODE · Jun 12, 2022
GITM 114: Studying Water & Visual Storytelling In Anime | An Analysis
from Get In The Mecha
Water is extremely versatile in the real world and the same can be said for its place in animated filmmaking. In this episode of Get In The Mecha I take a look at how anime makes use of water as a device for telling profound stories, from Attack On Titan to Heike Monogatari. I also discuss why it is worth loooking into these tools for yourself when engaging with a piece of art. Video Version of this Episode: https://youtu.be/64IWFKvyNCA Timestamps: 0:00 - Intro 1:50 - The Iceberg 4:11 - The Great Passage 7:32 - March Comes In Like A Lion 11:57 - Attack On Titan 15:48 - Shouwa Genroku Rakugo Shinjuu 18:40 - Heike Monogatari 24:23 - 'Over-reading' & Intentionality 27:14 - Outro + Music Credits Show Notes for this episode: https://getinthemecha.home.blog/2022/06/12/studying-water-visual-storytelling-in-anime-gitm-podcast-ep-114/ Staff & Creators Mentioned: Shion Miura, Takuya Sato, Toshimasa Kuroyanagi, Naoyuki Asano, Ryousuke Nakamura, Nobutaka Yoda, Kazuya Shiotsuki, Hajime Isayama, (AOT S3 P2 #10 Staff: SB - Daizen Komatsuda / ED - Tetsuya Wakano, Shintaro Itoga & Tetsuro Araki), Tokuyuki Matsutake, Mamoru Hatakeyama, Nobukage Kimura, Naoko Yamada For complete show notes, visit getinthemecha.home.blog Follow me on Twitter: https://twitter.com/GetInTheMecha Questions, corrections, complaints: [email protected] Music In This Episode: Synth Wave by Alex by Alex McCulloch: https://opengameart.org/content/synth-wave-by-alex Chill by Alex McCulloch: https://opengameart.org/content/chill-1 On The Road Again by Alex McCulloch: https://opengameart.org/content/on-a-monday-night Adventure Time: https://opengameart.org/content/adventure-time-revised
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GITM 114: Studying Water & Visual Storytelling In Anime | An Analysis
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