GITM 25: Understanding Sakuga | Animation & Cinematography Analysis episode artwork

EPISODE · Jan 3, 2020 · 39 MIN

GITM 25: Understanding Sakuga | Animation & Cinematography Analysis

from Get In The Mecha

There’s been a lot of discussion about sakuga and animation in the anime community at the moment, so in this episode I am deciding to tackle the topic. How has the medium evolved from a technical standpoint to get to where we are today? What exactly are ‘sakuga animations’? What pieces of anime stand out in the scene in terms of how they’re animated? These are all topics which will be dissected and analysed in this episode. On the side I talk about yet another borderline-H manga I’ve been reading (Koibana Onsen) and how I am trying my best to get my head around the Marley Arc of the Attack on Titan manga. Anime / Manga Discussed: Urashima Tarou, Saru Kani Gassen, Tetsuwan Atom, Reconciliation, Ping Pong the Animation, Mob Psycho 100, Koibana Onsen, Attack on Titan. Follow me on Twitter @GetInTheMecha for updates on the show! For the show notes, visit getinthemecha.home.blog MUSIC IN THIS PRODUCTION: The led light show by Alex McCulloch Frozen in Time by Alex McCulloch 8Bit Title Screen by Joth Mandatory Overtime by Joth Difference by chasersgaming Go Lucky by chasersgaming “Anomaly” by Eric Matyas www.soundimage.org (Edited for Length)

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GITM 25: Understanding Sakuga | Animation & Cinematography Analysis

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