GITM 71: Jujutsu Kaisen | An Animation Analysis
An episode of the Get In The Mecha podcast, hosted by Get In The Mecha, titled "GITM 71: Jujutsu Kaisen | An Animation Analysis" was published on November 27, 2020 and runs 50 minutes.
November 27, 2020 ·50m · Get In The Mecha
Episode Description
Happy Jujutsu Kaisen Friday! As JJK has pretty much occupied most of our anime-watching Fridays this season (Fall 2020), I thought it would be a great idea to look at some of the animators / staff members that have contributed to this piece. In this episode, I take a close look at the work of Sunghoo Park, Keiichiro Watanabe, Kouki Fujimoto, Shingo Yamashita & Yuuki Igarashi in an attempt to understand Jujutsu Kaisen (2020) a bit better from a technical angle. The importance of 'tools' in animation, how smearing becomes intentional, a bit on compositing and more. Also, for the first time on the podcast, I take your voice subs!
Thank you to lethargilistic, Ian (from the Anime Research Group) & Ash for the voice subs this week!
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SEND ME A VOICE SUB (it can be a question, opinion, etc): https://www.speakpipe.com/getinthemecha
Staff mentioned: Sunghoo Park, Keiichiro Watanabe, Ryohei Takeshita, Kouki Fujimoto, Shingo Yamashita, Weilin Zhang, Bahi JD, Moaang, Nakaya Onsen, Yuuki Igarashi, Hayao Miyazaki, Satoshi Kon, Masaaki Yuasa.
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MUSIC IN THIS PRODUCTION:
Difference by chasersgaming
8Bit Title Screen by Joth
Mandatory Overtime by Joth
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