GITM 76: Rethinking Smoothness | An Animation Analysis
An episode of the Get In The Mecha podcast, hosted by Get In The Mecha, titled "GITM 76: Rethinking Smoothness | An Animation Analysis" was published on January 1, 2021.
January 1, 2021 · Get In The Mecha
Episode Description
Smooth is a very widely used, but also very narrow way to describe and analyse animation. This idea goes much further than the word itself; it in fact reveals a fundamental issue that exists within animation discourse. In this episode, I discuss what my problem with 'smoothness' really is as a way of looking at animation. I debate what the objective of animation is, what Akira can teach us about Japanese Animation and how varied is anime as a meta!
Staff Mentioned: Toshiaki Hontani, Tatsuyuki Tanaka, Makiko Futaki, Toshiyuki Inoue, Koji Morimoto, Hironori Tanaka, Shinya Ohira, Shinji Hashimoto.
AKIRA: The 24 Frames-Per-Second Myth by APLattanzi: https://www.youtube.com/watch?v=YtYpif-dLjI&ab_channel=APLattanzi
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My latest blog post on the 4:3 Aspect Ratio: https://getinthemecha.home.blog/2020/12/21/43-in-anime-the-aspect-ratio-gaining-significance-with-time/
For the complete show notes, visit getinthemecha.home.blog
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Questions, corrections, complaints: [email protected]
MUSIC IN THIS PRODUCTION:
Difference by chasersgaming
8Bit Title Screen by Joth
Mandatory Overtime by Joth
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