EPISODE · May 23, 2021 · 1H 19M
Glitches
from With a Terrible Fate · host With a Terrible Fate
Falling through the floor, stalked by a burly viking, or plagued by boss self-destruction? Listen in as we discuss the good, the bad, the ugly, and the hilarious of glitches, trading stories and trying to determine what, if anything, makes glitches different from much more mundane divergences from authorial intent. In our side quests, we share our impressions of the critically acclaimed Disco Elysium and admire the "immersive" engagement with literary and performative arts in Final Fantasy IX. Support us on Patreon! Main Story 00:03:54 Glitches Immediacy and hypermediacy: Remediation: Understanding New Media, Jay Bolter & Richard Grusin (1999) Literal and implied authors: The Rhetoric of Fiction, Wayne C. Booth (1961) The psychology of speedrunners: "More Than Just a Game: Inside the Minds of Speedrunners," Matt McGill The vagueness of 'immersion': "Why 'Immersion' is a Dirty Word in Gaming Discourse," Dan Hughes & Aaron Suduiko Application of the distinction between literal & implied authors: "Video Game Structural Aesthetics: Why The Beginner's Guide is Masterfully Confusing," Aaron Suduiko Immediacy vs. hypermediacy in video games and virtual reality: "Listen to My Story": The Problem of Storytelling in Virtual Reality," Aaron Suduiko Nihilism in Majora's Mask: "Critical Review: Majora's Mask Should Terrify You, and This is Why," Aaron Suduiko Side Quests 01:01:07 Disco Elysium 01:12:39 Final Fantasy IX Publication | Twitter | Facebook
Embed this episode
Ready to play
Glitches
No transcript for this episode yet
Similar Episodes
No similar episodes found.
Similar Podcasts
No similar podcasts found.