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GM's Guide 32 - Plot Twists and How to Write Them episode artwork

EPISODE · Aug 6, 2017 · 39 MIN

GM's Guide 32 - Plot Twists and How to Write Them

from The GM's Guide

The GM's Guide is a podcast all about writing and game design through the lens of RPGs and how to run a great game. Today we're tackling Plot Twists, one of the most powerful and easy to misuse devices there is. We go through the five essential criteria of executing a good plot twist with examples from my own games and mass media. Sound fun? Then you're the strange type of person that I can get along with. Let's get started!

Episode metadata supplied by the publisher feed · Published Aug 6, 2017

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GM's Guide 32 - Plot Twists and How to Write Them

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