Hack to the Future episode artwork

EPISODE · Feb 21, 2017 · 51 MIN

Hack to the Future

from Stop, Hack, and Roll Podcast

In this episode Brandon and James make a lot of corny flashback jokes. They also talk about adding flashbacks, montages, and time leaps into your games. These common cinematic elements are often overlooked in tabletop games so Brandon and James explore how you could use them, either as a pure narrative device or as a game mechanic.Games mentions in this episode:Apocalypse WorldBlades in the DarkDungeons and DragonsDogs in the VineyardFate CoreMasks: A New GenerationMicroscope Night's Black AgentsOne Last JobReflectionsUndyingTweet at us @StopHackandRoll or use #SHRpodFor more information about the podcast or either of the hosts check us out atStopHackandRoll.comWe make this podcast with the support of Patreon backers like: Rob Abrazado, Evan Brower, Declan Chadbourne, Riverhouse Games, Rob Harvey, Robert Kosek, Stephen Mitchell, Clark Nicholas, Troy Pichelman, and Ryan.Music for the show isThere It Is Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 3.0 Licensehttp://creativecommons.org/licenses/by/3.0/

Episode metadata supplied by the publisher feed · Published Feb 21, 2017

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Hack to the Future

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