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EPISODE · Aug 1, 2020 · 1H 31M

Halo: Combat Evolved

from The Past Play Gaming Podcast

Episode 2 of The Past Play Gaming Podcast is all about the most iconic game in the history of Xbox; Halo: Combat Evolved developed by current day industry big shots Bungie all the way back in 2001. Topics include; punching it, an ambiguous number of betrayals, and how many rocket launcher flood does it take to defeat Master Chief? The answer will surprise you. **Note on audio quality: You may be able to hear a tapping noise in our first batch of episodes. It is our first time recording something like this but we are doing what we can to fix this in future. In 99.9% of cases it does not interfere with our voices but we recognize it can be frustrating in the background. In our testing the noise was almost unnoticeable when not using head/earphones so give that a try if you find it distracting.** Like what you hear? Support us on Patreon @ patreon.com/pastplaygaming Follow us in the places that we have the things: shows.acast.com/past-play-gaming Youtube: youtube.com/channel/UCn3Hqix2jHm8FGW31jN4x-Q Facebook: facebook.com/pastplaygaming Twitter: twitter.com/pastplaygaming Instagram: www.instagram.com/pastplaygaming/ Intro and Outro Music: https://www.purple-planet.com Hosted on Acast. See acast.com/privacy for more information.

Episode metadata supplied by the publisher feed · Published Aug 1, 2020

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Halo: Combat Evolved

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This episode is 1 hour and 31 minutes long.

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This episode was published on August 1, 2020.

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