Hatchet Job #38 - XNA Game Development Discussion, Part One episode artwork

EPISODE · Dec 22, 2008 · 21 MIN

Hatchet Job #38 - XNA Game Development Discussion, Part One

from HatchetJob.com

Interview - Tristan is developing a game with Microsoft's XNA system and learning how to use it at the same time.  We ask what he thinks of XNA and how easy it is to use for non-technical people.Music is 'March (Funkenstein Monstermix)' by Duckett18 min. chat / 4 min. music / 10.2 MB Email us

Episode metadata supplied by the publisher feed · Published Dec 22, 2008

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Hatchet Job #38 - XNA Game Development Discussion, Part One

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