Have Games, Will Travel #90 episode artwork

EPISODE · Jun 1, 2007 · 44 MIN

Have Games, Will Travel #90

from Have Games, Will Travel

Interview with Joshua BishopRobyShow notes: 0:32 - In the second episode of a two-part series, I interview Joshua BishopRoby, the designer of Full Light, Full Steam. 1:33 - This show is a member of the Gaming Broadcast Network. 1:41 - We start off talking about our awesome time at Gamex 2007. 6:57 - I start grilling Josh about his steampunk space opera game, Full Light, Full Steam. 17:01 - We move on to talking about Josh's next game, Sons of Liberty (which is Dynasty Warriors meets the American Revolution), and the playtesting process. 26:00 - We take a right turn into theory to talk about what RPG rules bring to social interaction, using 1001 Nights, Polaris, and Heads of State as examples (and forgetting to mention Bacchanal). 33:30 - I pry details out of Josh about the playtesting group he is part of. 37:03 - We ruthlessly pimp NerdSoCal. 41:16 - The show is part of the Gaming Podcast Network. 41:26 - Parting shots: In three weeks I'll be at Go Play Northwest. Don't forget about A Fistful of Games. And thank you so much to everyone who came out to Gamex. --PaulDiscuss this episode in the HG,WT forum

Episode metadata supplied by the publisher feed · Published Jun 1, 2007

Embed this episode

NOW PLAYING

Have Games, Will Travel #90

0:00 44:23

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of Have Games, Will Travel?

This episode is 44 minutes long.

When was this Have Games, Will Travel episode published?

This episode was published on June 1, 2007.

Can I download this Have Games, Will Travel episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!