'Hell is Us' Game Director on what worked (and didn't) | Friends Per Second Ep #78 episode artwork

EPISODE · Sep 13, 2025 · 2H 15M

'Hell is Us' Game Director on what worked (and didn't) | Friends Per Second Ep #78

from Friends Per Second · host Friends Per Second

Head to https://buyraycon.com/friends to get up to 20% off the Everyday Earbuds Classic. Thanks to Raycon for sponsoring FPS! -- Try Factor at https://www.factormeals.com/fps50off with code fps50off to get 50% off your first box plus free breakfast for 1 year. Thanks to Factor for sponsoring FPS! -- 00:00 Intro 06:34 Hollow Knight Silksong discussion 22:39 Cronos: The New Dawn Discussion 36:03 Raycon (ad) 39:00 Lucy's Gamescom Picks (Silent Hill f, Vampire The Masquerade - Bloodlines 2) 01:01:13 Factor (ad) 01:03:45 Hell Is Us Interview with Creative Director Jonathan Jacques-Belletête 01:33:19 Hell is Us Discussion 01:50:32 User Question 01:56:34 Show and Tell 02:12:35 Wrap Up -- If you wanna check out our brand new newsletter, you can do so here: https://friendspersecond.substack.com/ Listen to the Friends Per Second Podcast on your favourite podcast platform: https://linktr.ee/friendspersecond Follow on Instagram: https://www.instagram.com/friendspersecond -- Let's meet our hosts! - Jake Baldino (aka the Before You Buy Guy) is pretty much the most watched reviewer on YouTube across both Gameranx and his personal channel (https://www.youtube.com/c/JakeBaldino). If you're obsessed with Delorians, The Mummy and Pizza you can discuss that stuff with him directly over on Twitter: @JakeBaldino - Lucy James is a Senior Producer at Gamespot. She's actually, like, experienced and credentialed and has real life skills and stuff, while the rest of the gang would be funemployed if the YT algorithm didn't kiss them for random, inexplicable reasons. - Skill Up used to work at McDonalds but he got fired for skimming too many chicken nuggets. He says he regrets it since he hasn't had a better job since. Learn more about your ad choices. Visit megaphone.fm/adchoices

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'Hell is Us' Game Director on what worked (and didn't) | Friends Per Second Ep #78

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