High-Fidelity Roleplay episode artwork

EPISODE · Apr 11, 2026 · 18 MIN

High-Fidelity Roleplay

from Roleplay Rescue

For a long time, I thought the friction in my hobby was a personal failure. I used to record my GM's Journal while running, wind hitting the mic, breathless and fumbling, calling myself the "world's flakiest GM." I saw my diagnoses of ADHD, Generalised Anxiety Disorder, and Social Anxiety as bugs in the system—things I had to "overcome" just to run an RPG session.This season, we’re stopping the drift. I’m moving away from viewing my mental differences as pathology and towards creating an Architecture for Play that fits the way my mind prefers to work. I have stopped trying to 'fix' my brain. I’ve realised my brain isn't broken; it's just a different kind of receiver to the one some people have. I’ve stopped fighting the symptoms that troubled me and started seeing them as features rather than bugs. I call this 'High-Fidelity' play. The invocation of the Otherworld with as little distortion as possible. Aiming for an experience that feels like something original and real. A true secondary world created with and for my players.Game on!Roleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:[email protected] Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialRoleplay Rescue Theme by Jon Cohen from Tale of the Manticore:https://taleofthemanticore.podbean.com/Logo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/ Hosted on Acast. See acast.com/privacy for more information.

For a long time, I thought the friction in my hobby was a personal failure. I used to record my GM's Journal while running, wind hitting the mic, breathless and fumbling, calling myself the "world's flakiest GM." I saw my diagnoses of ADHD, Generalised Anxiety Disorder, and Social Anxiety as bugs in the system—things I had to "overcome" just to run an RPG session.This season, we’re stopping the drift. I’m moving away from viewing my mental differences as pathology and towards creating an Architecture for Play that fits the way my mind prefers to work. I have stopped trying to 'fix' my brain. I’ve realised my brain isn't broken; it's just a different kind of receiver to the one some people have. I’ve stopped fighting the symptoms that troubled me and started seeing them as features rather than bugs. I call this 'High-Fidelity' play. The invocation of the Otherworld with as little distortion as possible. Aiming for an experience that feels like something original and real. A true secondary world created with and for my players.Game on!Roleplay Rescue Details:Voice Message:speakpipe.com/roleplayrescuePatreon:patreon.com/rpgrescue Email:[email protected] Bluesky Social:https://bsky.app/profile/ubiquitousrat.bsky.socialRoleplay Rescue Theme by Jon Cohen from Tale of the Manticore:https://taleofthemanticore.podbean.com/Logo and artwork by MJ Hiblen:https://www.patreon.com/MJHiblenART/ Hosted on Acast. See acast.com/privacy for more information.

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High-Fidelity Roleplay

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This episode is 18 minutes long.

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This episode was published on April 11, 2026.

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For a long time, I thought the friction in my hobby was a personal failure. I used to record my GM's Journal while running, wind hitting the mic, breathless and fumbling, calling myself the "world's flakiest GM." I saw my diagnoses of ADHD,...

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