EPISODE · Jun 29, 2009 · 5H 5M
House (Authored by Frank E. Peretti, Ted Dekker)
from Listen to Premium Digital Audiobooks in High Quality · host Frank E. Peretti, Ted Dekker
Please visit https://thebookvoice.com/podcasts/1/audiobook/212931 to listen full audiobooks. Title: House Author: Frank E. Peretti, Ted Dekker Narrator: Frank Peretti Format: Abridged Audiobook Length: 5 hours 5 minutes Release date: June 29, 2009 Ratings: Ratings of Book: 4.5 of Total 6 Ratings of Narrator: 5 of Total 3 Genres: Suspense Publisher's Summary: A mind-bending supernatural thriller from the creators of This Present Darkness and Saint. Frank Peretti and Ted Dekker—two of the most acclaimed writers of supernatural thrillers—have joined forces for the first time to craft a story unlike any you've ever read. Enter House—where you'll find yourself thrown into a killer's deadly game in which the only way to win is to lose . . . and the only way out is in. The stakes of the game become clear when a tin can is tossed into the house with rules scrawled on it. Rules that only a madman—or worse—could have written. Rules that make no sense yet must be followed. One game. Seven players. Three rules. Game ends at dawn.
What this episode covers
Please visit https://thebookvoice.com/podcasts/1/audiobook/212931 to listen full audiobooks. Title: House Author: Frank E. Peretti, Ted Dekker Narrator: Frank Peretti Format: Abridged Audiobook Length: 5 hours 5 minutes Release date: June 29, 2009 Ratings: Ratings of Book: 4.5 of Total 6 Ratings of Narrator: 5 of Total 3 Genres: Suspense Publisher's Summary: A mind-bending supernatural thriller from the creators of This Present Darkness and Saint. Frank Peretti and Ted Dekker—two of the most acclaimed writers of supernatural thrillers—have joined forces for the first time to craft a story unlike any you've ever read. Enter House—where you'll find yourself thrown into a killer's deadly game in which the only way to win is to lose . . . and the only way out is in. The stakes of the game become clear when a tin can is tossed into the house with rules scrawled on it. Rules that only a madman—or worse—could have written. Rules that make no sense yet must be followed. One game. Seven players. Three rules. Game ends at dawn.
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House (Authored by Frank E. Peretti, Ted Dekker)
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