How Game Studios Keep Live Games Running After Launch episode artwork

EPISODE · Jun 16, 2026 · 6 MIN

How Game Studios Keep Live Games Running After Launch

from Gaming Tech with Fexingo: Consoles, PC Gaming, and the Game Industry · host Fexingo

In this episode of Gaming Tech with Fexingo, Lucas and Luna break down the massive infrastructure behind live-service games — the real engineering that keeps millions playing smoothly months and years after launch. They focus on a concrete example: how a studio like Epic Games handles Fortnite updates for 300+ million players without downtime. Topics include update orchestration, rolling deployments, canary testing, server meshing, and the hidden cost of 'live ops.' The hosts also discuss why some live games fail while others thrive, and what smaller studios can learn. Perfect for developers, gamers, and anyone curious about the tech behind always-online worlds. #LiveServiceGames #GameDev #Fortnite #EpicGames #GameInfrastructure #CloudGaming #ServerMeshing #CanaryTesting #RollingDeployments #GameUpdates #LiveOps #GameTechnology #Gaming #TechPodcast #Business #FexingoBusiness #BusinessPodcast #GameEngines Keep every episode free: buymeacoffee.com/fexingo

Episode metadata supplied by the publisher feed · Published Jun 16, 2026

In this episode of Gaming Tech with Fexingo, Lucas and Luna break down the massive infrastructure behind live-service games — the real engineering that keeps millions playing smoothly months and years after launch. They focus on a concrete example: how a studio like Epic Games handles Fortnite updates for 300+ million players without downtime. Topics include update orchestration, rolling deployments, canary testing, server meshing, and the hidden cost of 'live ops.' The hosts also discuss why some live games fail while others thrive, and what smaller studios can learn. Perfect for developers, gamers, and anyone curious about the tech behind always-online worlds. #LiveServiceGames #GameDev #Fortnite #EpicGames #GameInfrastructure #CloudGaming #ServerMeshing #CanaryTesting #RollingDeployments #GameUpdates #LiveOps #GameTechnology #Gaming #TechPodcast #Business #FexingoBusiness #BusinessPodcast #GameEngines Keep every episode free: buymeacoffee.com/fexingo

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How Game Studios Keep Live Games Running After Launch

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This episode was published on June 16, 2026.

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In this episode of Gaming Tech with Fexingo, Lucas and Luna break down the massive infrastructure behind live-service games — the real engineering that keeps millions playing smoothly months and years after launch. They focus on a concrete example:...

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