EPISODE · Feb 18, 2021 · 1H 28M
How intensely and in what ways will V-Shift impact Street Fighter 5's gameplay? Plus the good and the bad of Guilty Gear Strive's latest beta
from EventHubs Podcast · host Jon Grey, John Guerrero
Welcome back to the EventHubs Podcast, where the talk is 100% fighting games most of the time. On this week's episode DreamKing and MajinTenshinhan join to discuss the mostly good and somewhat bad experiences they've had with the latest Guilty Gear Strive beta. Then we delve into speculation-ville as the four of us offer our eight cents on how and how heavily Street Fighter 5's new V-Shift mechanic will be changing the game's meta. Timestamps 00:58 - Guilty Gear Strive beta impressions, netcode 13:23 - Thoughts on gameplay 21:04 - Thoughts on graphics and visuals 24:19 - The lobby system of death... 31:12 - Bare bones tutorial? 36:50 - Last Strive launch character likely to be revealed very soon 38:57 - V-Shift is en route to SF5, how it works and initial thoughts 45:13 - Extra good for zoners? Less committal buttons? STILL bad for Alex 54:19 - Will there be enough (or any) risk attached to V-Shift? 59:38 - This might make certain characters invalid... unless they get new moves 1:03:04 - Will it bring more reactive skill to neutral? 1:09:18 - Fear that V-Shift might simply hurt lower tiers and help top tiers 1:17:39 - The updated game balance and developer decisions are going to be a very crucial factors 1:22:35 - Closing thoughts
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How intensely and in what ways will V-Shift impact Street Fighter 5's gameplay? Plus the good and the bad of Guilty Gear Strive's latest beta
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