How Is Gaming Ripe for Disruption?  episode artwork

EPISODE · Jun 21, 2019 · 30 MIN

How Is Gaming Ripe for Disruption?

from CES Tech Talk · host Consumer Technology Association

Did you know that 45% of U.S. homes have a video game console? And that number is rapidly increasing – CTA research indicates that gaming hardware sales will grow 3% year over year. Today, we take a look at this evolving and important sector with perspectives from two elements of the gaming industry that are different but also highlight how the industry is ripe for innovation. Guests: Keisha Howard, Founder of Sugar Gamers Kevin Allen, Senior PR Manager, Razer Inc

Episode metadata supplied by the publisher feed · Published Jun 21, 2019

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How Is Gaming Ripe for Disruption?

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