How Low Can You Go? The Things Every DM Needs To Know When Creating Low Magic Settings in Their D&D And TTRPG Campaigns episode artwork

EPISODE · Jul 23, 2023 · 46 MIN

How Low Can You Go? The Things Every DM Needs To Know When Creating Low Magic Settings in Their D&D And TTRPG Campaigns

from 3 Wise DMs

Magic. It’s the thing that separates Fantasy RPGs from all others. Every other TTRPG can have combat, exploration, social situations… but magic is the secret sauce that makes fantasy special. Many DMs and GMs toss around the idea of “low magic” worlds, but what does that mean exactly? In this episode, Tony, Chris, and Dave discuss the definitions and parameters of low magic and how we’ve implemented it into our games. Along the way, we share several tips and tricks to limit access to god-like powers in your game!As always, when rolling for any magical effects in your games, make sure to check out our affiliate link at FanRoll Dice and receive 10% off your entire order!2:08 What is the advantage of running a low magic world?3:15 What does low magic mean exactly?6:40 Class abilities and features are oftentimes just asmagical feeling as magic.7:30 Lord of the Rings. The most well-known example of lowmagic?11:30 Limiting spellcasting abilities in Dragonlance toreflect the setting.12:50 Lessons learned from Diablo IV and how too much magicmakes it mundane.14:15 Low Fantasy and making magic cost a lot.17:00 What system are you using? That changes what low magicmight mean.17:45 How much can you curtail what characters can do beforeit’s punitive?23:00 The importance of Session Zero and Campaign Pitches togain player buy-in.26:30 The best DM Hack to Named Magical Items from J.R.R.Tolkien himself.32:25 Low magic can make the world seem more dangerous bykeeping tension high.36:30 If you’re curtailing magic, get player buy-in and workwith your players to create something new.40:40 Final Thoughts

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How Low Can You Go? The Things Every DM Needs To Know When Creating Low Magic Settings in Their D&D And TTRPG Campaigns

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