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EPISODE · Apr 25, 2025 · 48 MIN

How media outlets can use games to increase their revenue

from The Business of Content with Simon Owens · host Simon Owens

My newsletter: https://simonowens.substack.com/   If you work in the media industry, you're likely aware of The New York Times tremendous success with its gaming vertical; in fact, millions of people subscribe solely so they can play games like Wordle and Connections.   But it's not the only publisher that's incorporated games into its business strategy. Hundreds of outlets ranging from Morning Brew to The New Yorker utilize a platform called Amuse Labs to build everything from crosswords to sudoku. In a recent interview, co-founder John Temple explained how publishers can leverage games to increase everything including time on site, repeat visits, advertising revenue, and paid subscription conversions.  

Episode metadata supplied by the publisher feed · Published Apr 25, 2025

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How media outlets can use games to increase their revenue

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