How To Adapt A Video Game To Film | State Of The Arc Podcast: Ep. 10 episode artwork

EPISODE · Jan 28, 2019 · 1H 58M

How To Adapt A Video Game To Film | State Of The Arc Podcast: Ep. 10

from State of the Arc Podcast · host Resonant Arc

We discuss Metroid Prime 4’s development trouble, how to properly adapt a video game to film, and our philosophy on what makes a good localization! Time Codes: 1. Cross Code Coming To Switch (1:30) 2. Metroid 4 Rebotting (4:10) 3. How To Adapt A Video Game To Film (20:17) 4. How Much Should Localization Change From Original Japanese? (1:36:27) Links We Referenced: Cross Code Coming To Switch: https://www.youtube.com/watch?v=2XU9lz45tKU Metroid Prime 4 Development Rebooted: https://www.siliconera.com/2019/01/25/nintendo-is-restarting-metroid-prime-4-development-retro-studios-involved/ Orson Scott Card Interviews: https://www.deseretnews.com/article/865589522/Critics-community-and-Enders-Game-An-interview-with-Orson-Scott-Card.html https://www.noted.co.nz/archive/listener-nz-2013/an-interview-with-orson-scott-card/ Richard Honeywood Localization Interview: https://web.archive.org/web/20060517012317/http://www.edge-online.co.uk/archives/2006/02/qa_square_enixs_1.php Community Stories: Xylon73’s Fire Emblem: Thracia 776 Translation Project: https://serenesforest.net/forums/index.php?/topic/85081-fe5-project-exile-thracia-776-script-and-menu-translation-script-complete-through-chapter-15/

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How To Adapt A Video Game To Film | State Of The Arc Podcast: Ep. 10

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