EPISODE · Jun 12, 2025 · 8 MIN
How to support individuals who have different needs
from Jenn's Generally Good Game Production Advice · host Jenn's Generally Good Game Production Advice
How do you accommodate one person’s needs amongst everyone else’s needs in a game development team? This video has practical advice and ways to avoid kneejerk actions that cause more problems than they solve. Sometimes the needs are about mental health, sometimes physical and sometimes just preferences. One of the most important things to do is talk to everyone on the team to understand their individual needs. I’ll discuss how you go about that without invading someone’s privacy and showing them respect. We’ll also discuss ways to streamline requests to or from a specific game development discipline, in this case it’s the art department. Have a question for an expert game producer? Ask me your question here: https://jennsand.com/askjenn/ Text version: https://jennsand.com/advice/art-team-secluded/ Video version: https://youtu.be/0i9ggovKtq8 Jenn's Generally Good Game Production Advice: How to support different needs 00:00 Introduction 00:39 Question 01:14 Discussion of Individual needs vs Group Needs 02:54 Talking to gather information about the extent of the problem 04:18 Some possible solutions 04:59 Setting up a cycle to gather requests as part of a sprint 06:46 Implementing your solution 07:27 Conclusion Jenn’s Generally Good Game Production Advice is an advice column for our modern ages and for game developers everywhere. Topics covered will help you ship your game on time, on budget, with a happy team no matter whether you are a producer or someone else on the game team.
What this episode covers
How do you accommodate one person’s needs amongst everyone else’s needs in a game development team? This video has practical advice and ways to avoid kneejerk actions that cause more problems than they solve. Sometimes the needs are about mental health, sometimes physical and sometimes just preferences. One of the most important things to do is talk to everyone on the team to understand their individual needs. I’ll discuss how you go about that without invading someone’s privacy and showing them respect. We’ll also discuss ways to streamline requests to or from a specific game development discipline, in this case it’s the art department. Have a question for an expert game producer? Ask me your question here: https://jennsand.com/askjenn/ Text version: https://jennsand.com/advice/art-team-secluded/ Video version: https://youtu.be/0i9ggovKtq8 Jenn's Generally Good Game Production Advice: How to support different needs 00:00 Introduction 00:39 Question 01:14 Discussion of Individual needs vs Group Needs 02:54 Talking to gather information about the extent of the problem 04:18 Some possible solutions 04:59 Setting up a cycle to gather requests as part of a sprint 06:46 Implementing your solution 07:27 Conclusion Jenn’s Generally Good Game Production Advice is an advice column for our modern ages and for game developers everywhere. Topics covered will help you ship your game on time, on budget, with a happy team no matter whether you are a producer or someone else on the game team.
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How to support individuals who have different needs
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