How to Target the Market - Passpartout 2 Case Study episode artwork

EPISODE · Feb 24, 2024 · 59 MIN

How to Target the Market - Passpartout 2 Case Study

from IndieGameBusiness® · host Jay Powell

Join Miya for an exploration of the global and Asian markets, uncovering Steam's localization strategies. Gain valuable insights to boost sales in Asian regions and take a deep dive into Flamebait's Case Study, unraveling the secrets behind the 1M sales of Passpartout and its sequel. #IndieGameBusiness #GameMarketing #AsianGamingMarkets

Episode metadata supplied by the publisher feed · Published Feb 24, 2024

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How to Target the Market - Passpartout 2 Case Study

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