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EPISODE · Jun 3, 2026 · 9 MIN

How VR Is Transforming Prisoner Reentry Programs

from The Virtual Reality Podcast with Fexingo: VR Headsets, Metaverse, and Immersive Tech · host Fexingo

Episode 29 explores a surprising and impactful use case for virtual reality: preparing incarcerated individuals for successful reentry into society. Lucas and Luna examine a pilot program in the Ohio Department of Rehabilitation and Correction that uses VR headsets to simulate job interviews, apartment searches, and social interactions. They discuss the research from the RAND Corporation showing that VR training can reduce recidivism by up to 12 percent, the ethical concerns around using immersive tech in correctional settings, and how this application differs from more commercial VR uses. Specific numbers include the $35,000 cost per inmate per year versus the $2,000 per head cost of the VR program. The conversation ties back to the broader theme of VR as a tool for behavioral rehearsal and skill-building, not just entertainment. #VR #VirtualReality #PrisonerReentry #CriminalJusticeReform #Recidivism #OhioPrisonSystem #RANDCorporation #VRTraining #BehavioralRehearsal #ImmersiveTech #SocialSkills #JobInterviewSimulation #ReentryPrograms #Technology #FexingoBusiness #BusinessPodcast #VRForGood #TechForSocialImpact Keep every episode free: buymeacoffee.com/fexingo

Episode metadata supplied by the publisher feed · Published Jun 3, 2026

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How VR Is Transforming Prisoner Reentry Programs

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