How Wooga's Switchcraft Aced the Soft Launch! episode artwork

EPISODE · Mar 29, 2022 · 1H 33M

How Wooga's Switchcraft Aced the Soft Launch!

from Deconstructor of Fun · host Deconstructor of Fun

Many of us know how to develop a game. Many of us are experienced in running live operations. Yet only a few of us truly know how to successfully navigate through a soft launch and ship a modern mobile game. In this episode, Annelie Biernat (Game Director at Wooga) and Aaron Hiscox (Business Development Manager at Google Play) shared their insights and learnings on how to successfully complete a soft launch in today's market. Links: Questions and Feedback The Newsletter The Slack Group Hosts: Mishka Katkoff Sponsors: ironSource, Appsflyer, Google

Episode metadata supplied by the publisher feed · Published Mar 29, 2022

Embed this episode

NOW PLAYING

How Wooga's Switchcraft Aced the Soft Launch!

0:00 1:33:00

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of Deconstructor of Fun?

This episode is 1 hour and 33 minutes long.

When was this Deconstructor of Fun episode published?

This episode was published on March 29, 2022.

Can I download this Deconstructor of Fun episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!