"I definitely thought of that ahead of time." Localization Systems; Accessibility episode artwork

EPISODE · Mar 20, 2019

"I definitely thought of that ahead of time." Localization Systems; Accessibility

from Nice Games Club - a gamedev podcast! · host Lydia, Stephen, and Mark

In this episode your Nice Hosts talk all about two important aspects of game design that can help more people play your games- Localization Systems and Accessibility! Stephen drives in the snow, Martha gets her nails done and Mark tries to get the baby to go to sleep.NOTE: The CVAA law that Martha talks a lot about in this episode applies -only- to chat systems in games not to game play. She didn't realize this at the time of recording- but all the things we talk about are still things to strive for in every part of your game!Photo credit: Microsoft0:07:03Localization Systems“What languages to localize your game into?”Jacob StempniewiczGame Developer0:46:30Accessibility“About CVAA: US legislation affecting communications functionality in games, ne…IGDA Game Access SIG“CVAA for Fostering Innovation and Change”Sarah HortonThe Paciello Group“2018's Accessibility Advances”Ian HamiltonGame DeveloperAble GamersGame Accessibility"What It's Like To Play Games When You're Colorblind”Cameron GidariKotakuXbox Adaptive Controller“Designing for Disabilities” Video SeriesMark BrownGame Maker’s ToolkitWikipediaKaren Stevens, EA Sports Accessibility Lead

Episode metadata supplied by the publisher feed · Published Mar 20, 2019

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"I definitely thought of that ahead of time." Localization Systems; Accessibility

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