EPISODE · May 11, 2018 · 32 MIN
Ian MacLarty (Dissembler) & the curse of mobile gaming timers
from Lightmap - Conversations with video game creators · host SIFTER
Ian MacLarty is a prolific game designer and one that loves making small experiential titles that challenge the way you think about playing games. We had the pleasure of speaking to Ian this week about his minimalistic puzzle game Dissembler, where you flip colour tiles to match 3 and clear the screen. You can find all of Ian's games here on his Itch.io page. Well this week a writer at Destructoid called the new Harry Potter: Hogwarts Mystery "The cruciatus curse of mobile gaming" and called for everyone involved to feel ashamed of themselves. It's drawn some criticism from some of the games industry's biggest names, and it seems that one persons curse is actually the charm to million dollar daily revenues. Pixel Sift is produced by Fiona Bartholomaeus, Mitch Loh & Scott Quigg. Gianni Di Giovanni is our Executive ProducerSUPPORT PIXEL SIFT: We couldn't do what we do without your support. If you'd like to show your support on your exterior form why not head to our Merch store? You can pick up shirts, Totes and even socks! pixelsift.com.au/sifters You can find us on social media, Discord, Twitter, Facebook, Instagram, Twitch, YouTube and Steam. Just search for "pixelsift" Support the show: https://sifter.store
What this episode covers
Ian MacLarty makes small fascinating experiential games, and he's here this week to share his puzzle game Dissembler
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Ian MacLarty (Dissembler) & the curse of mobile gaming timers
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