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IBD #05 - Freejam Games episode artwork

EPISODE · Apr 19, 2017 · 51 MIN

IBD #05 - Freejam Games

from Gaming - The Podcast

The UK-based Freejam Games has catapulted itself to fame in recent years thanks to the success of Robocraft, a shooter in which you build your own robot and take it online to do battle with and against other creators. With player numbers in the millions and Freejam expanding from its initial handful of founders to a studio now boasting over 40 employees, the team makes for an excellent case study regarding the continued success of the UK independent games industry. Here we talk to CEO Mark Simmons and art director Richard Turner, two of Freejam’s founders, about the origins of the company, their approach to growth over the short and long term, the lessons learned from listening to community feedback and much more. We begin our interview with Mark Simmons explaining the earliest origins of Robocraft. Richard Turner, for reference, is the speaker with the deeper, slightly louder voice. Brought to you by the writers and creators of Independent By Design: Art & Stories of Indie Game Creation, the Indie By Design Podcast (IBD) is the show that goes behind the scenes to explore the world of game design and game designers. Visit us at indiebydesign.net - Twitter: @indiebydesign - Facebook/independentbydesign Music by Ben Prunty. Hosted on Acast. See acast.com/privacy for more information.

Episode metadata supplied by the publisher feed · Published Apr 19, 2017

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IBD #05 - Freejam Games

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