I'm NOT Buying Marvel's Wolverine... Here's Why
from 8-Bit Eric on Odysee Hosted by 8-Bit Eric
Marvel's Wolverine is finally here, but Sony and Insomniac haven't convinced me to spend $70 on it. The game reportedly carried a development budget around $300 million, yet everything I've seen from Marvel's Wolverine leaves me wondering where that money went creatively. The hand-holding, repetitive gameplay complaints, strange art direction, dialogue, linear design and infamous motorcycle sequence make this feel less like a major 2026 PlayStation showcase and more like a familiar AAA formula with Wolverine added to it. I'm not saying Marvel's Wolverine is completely broken. Some of the combat looks brutal, the technology is clearly expensive, and plenty of people are enjoying the game. My problem is simpler: none of it makes me want to spend $70. So I want to hear from you: At $70, are you buying Marvel's Wolverine? If not, what price changes your mind? #MarvelsWolverine #Wolverine #PS5
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