EPISODE · Oct 1, 2024 · 32 MIN
I’m Still Not a Game Designer
from The Misplay
We dive into Nightmare Smashers, a game where bluffing is the key to victory. Jason, who still hesitates to call himself a game designer, walks us through the game he helped create, along with contributions from the Misplay team. We're also testing out Mark Katz's 7 Step Playtest Protocol to see how it holds up in action.
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I’m Still Not a Game Designer
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This episode is 32 minutes long.
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This episode was published on October 1, 2024.
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