"Imagine it's running on a potato." Targeting Multiple Platforms; Spirit Island Spirits episode artwork

EPISODE · Aug 9, 2024

"Imagine it's running on a potato." Targeting Multiple Platforms; Spirit Island Spirits

from Nice Games Club - a gamedev podcast! · host Lydia, Stephen, and Mark

We face complexity head-on this episode with two topics that will get your neurons firing. Mark walks through considerations involved with publishing a game to multiple platforms. It's not easy, but it's a lot easier if you plan for it from the start! If you've listened to recent episodes, you'll know that Stephen has been obsessed with the tabletop game Spirit Island. Today, he shares some of the work he's done in creating a new, customized spirit for the game. Also, Mark experiences glitches, and the hosts plan a visit.Twin Cities Playtest from IGDA-TC - Eventbrite0:06:56Targeting Multiple PlatformsWe talked about porting games in Episode 175."Kapow?"Git fork vs branchGreg FosterGraphiteSlayers X: Terminal Aftermath: Vengeance of the SlayerFandomAllow controls to be remapped, reconfiguredGame Accessibility GuidelinesA Brief History of the Playstation’s Confirm And Cancel ButtonsThe Wired Fish Network BlogA Brief History of A & BMatthew GallantThe Quixotic Engineer Blog0:46:49Spirit Island SpiritsSpirit of Creation channelDiscordSpirit Design Deep DiveemilintleGoogle DocsSpirit IslandGreater Than GamesHow to Play: Spirit IslandGreater Than GamesYouTube

Episode metadata supplied by the publisher feed · Published Aug 9, 2024

Embed this episode

NOW PLAYING

"Imagine it's running on a potato." Targeting Multiple Platforms; Spirit Island Spirits

0:00 0:00

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

When was this Nice Games Club - a gamedev podcast! episode published?

This episode was published on August 9, 2024.

Can I download this Nice Games Club - a gamedev podcast! episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!