In The Scene Ep #38 GraviteX Arcade Indie Game From Sweden Martin Hjerne episode artwork

EPISODE · Feb 26, 2021 · 21 MIN

In The Scene Ep #38 GraviteX Arcade Indie Game From Sweden Martin Hjerne

from In The Scene: Indie Arcade Wave · host Indie Arcade Wave

This week we spoke with Martin Hjerne from the Swedish game studio Dynamic Entertainment who created GravitreX Arcade. GravitreX started as a contender in the Swedish Game Awards Warm-up competition "80's Warm-up", which had 80's as its theme. GravitreX won that competition and was later ported to Android. After a few years on Android, it was then turned into an arcade cabinet. Two or three cabinets still exist today, in different barcades in the Phoenix Arizona region. It has now come time to complete the circle and port it back to PC and Steam on March 3rd, 2021.   This 2D physics simulation has you trying to land two ships on their respective platform. Like the old classic Lunar Lander, but much more difficult and more heavily physics-based. Enjoy all 35 levels. GravitreX  Steam: https://store.steampowered.com/app/1483610/GravitreX_Arcade/ Facebook: https://www.facebook.com/Dynamic-Entertainment-142757162470102/  Indie Wave Arcade   Facebook: https://www.facebook.com/indiearcadewave/ Instagram: https://www.instagram.com/indiearcadewave/ Youtube: https://bit.ly/3e3WQWO   Twitter: https://twitter.com/indiearcadewaveDiscord:  https://discord.gg/6GntJQN   Podcast: https://anchor.fm/indiearcadewave

This week we spoke with Martin Hjerne from the Swedish game studio Dynamic Entertainment who created GravitreX Arcade. GravitreX started as a contender in the Swedish Game Awards Warm-up competition "80's Warm-up", which had 80's as its theme. GravitreX won that competition and was later ported to Android. After a few years on Android, it was then turned into an arcade cabinet. Two or three cabinets still exist today, in different barcades in the Phoenix Arizona region. It has now come time to complete the circle and port it back to PC and Steam on March 3rd, 2021.   This 2D physics simulation has you trying to land two ships on their respective platform. Like the old classic Lunar Lander, but much more difficult and more heavily physics-based. Enjoy all 35 levels. GravitreX  Steam: https://store.steampowered.com/app/1483610/GravitreX_Arcade/ Facebook: https://www.facebook.com/Dynamic-Entertainment-142757162470102/  Indie Wave Arcade   Facebook: https://www.facebook.com/indiearcadewave/ Instagram: https://www.instagram.com/indiearcadewave/ Youtube: https://bit.ly/3e3WQWO   Twitter: https://twitter.com/indiearcadewaveDiscord:  https://discord.gg/6GntJQN   Podcast: https://anchor.fm/indiearcadewave

NOW PLAYING

In The Scene Ep #38 GraviteX Arcade Indie Game From Sweden Martin Hjerne

0:00 21:03

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of In The Scene: Indie Arcade Wave?

This episode is 21 minutes long.

When was this In The Scene: Indie Arcade Wave episode published?

This episode was published on February 26, 2021.

What is this episode about?

This week we spoke with Martin Hjerne from the Swedish game studio Dynamic Entertainment who created GravitreX Arcade. GravitreX started as a contender in the Swedish Game Awards Warm-up competition "80's Warm-up", which had 80's as its theme....

Can I download this In The Scene: Indie Arcade Wave episode?

Yes, you can download this episode by clicking the download button on the episode player, or subscribe to the podcast in your preferred podcast app for automatic downloads.
URL copied to clipboard!