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EPISODE · Dec 9, 2012 · 1H

Interactivity Design is Social Engineering

from Distilled · host Aubrey Goodman

In this episode, recorded on 7 Nov 2012, Aubrey and Justin open with a discussion of Windows 8 and its new interactivity model. They expand to talk about skinning as an abstraction to allow remote configuration of an app's user interface. There's also a lengthy discussion touching on the parallels between product engineering and song writing, choreography, and other creative processes; and the persistent need to practice your craft.

Episode metadata supplied by the publisher feed · Published Dec 9, 2012

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Interactivity Design is Social Engineering

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