EPISODE · Dec 9, 2012 · 1H
Interactivity Design is Social Engineering
from Distilled · host Aubrey Goodman
In this episode, recorded on 7 Nov 2012, Aubrey and Justin open with a discussion of Windows 8 and its new interactivity model. They expand to talk about skinning as an abstraction to allow remote configuration of an app's user interface. There's also a lengthy discussion touching on the parallels between product engineering and song writing, choreography, and other creative processes; and the persistent need to practice your craft.
Embed this episode
Ready to play
Interactivity Design is Social Engineering
No transcript for this episode yet
Similar Episodes
No similar episodes found.