Interview: Grant Kirkhope (Kingdoms of Amalur: Reckoning) episode artwork

EPISODE · Mar 22, 2012 · 33 MIN

Interview: Grant Kirkhope (Kingdoms of Amalur: Reckoning)

from The SoundCast · host Christopher Coleman

Interview: Grant Kirkhope (Kingdoms of Amalur: Reckoning) Audio director and composer Grant Kirkhope talks about working on the new action-RPG KINGDOMS OF AMALUR: RECKONING, his love of melody, and his film music influences. Episode Highlights 00:46 Welcome and Introduction 01:36 Was this a "breakout" project for you? 03:43 How did you come onto this project? 04:42 Was there extra-pressure on your for this game? 06:58 How did you decide on what direction to take the score? 11:16 Musical influences 14:05 Writing the main theme. 15:17 Juggling Audio Direction and Composing 20:00 What were the unique challenges you faced? 21:27 How much time did you have to work on this? 23:12 Is there DLC or sequels in the works? 25:50 Did you have a backlog of melodies in wait? 27:36 How does your time in metal bands affect your writing? 28:48 Future work, movies and conclusion Music Selections 00:00 "Reckoning Main Theme" (Kingdoms of Amalur: Reckoning) by Grant Kirkhope 13:18 "Reckoning Main Theme" (Kingdoms of Amalur: Reckoning) by Grant Kirkhope 14:32 "Dalentarth" (Kingdoms of Amalur: Reckoning) by Grant Kirkhope 20:14 "Gadflow" (Kingdoms of Amalur: Reckoning) by Grant Kirkhope 24:45 "Titarion" (Kingdoms of Amalur: Reckoning) by Grant Kirkhope 32:32 "Fight!" (Kingdoms of Amalur: Reckoning) by Grant Kirkhope *Thanks to Greg O'Connor-Read at Top Dollar PR for helping to setup this interview. Download the episode here Subscribe and more info here

Interview: Grant Kirkhope (Kingdoms of Amalur: Reckoning) Audio director and composer Grant Kirkhope talks about working on the new action-RPG KINGDOMS OF AMALUR: RECKONING, his love of melody, and his film music influences. Episode Highlights 00:46 Welcome and Introduction 01:36 Was this a "breakout" project for you? 03:43 How did you come onto this project? 04:42 Was there extra-pressure on your for this game? 06:58 How did you decide on what direction to take the score? 11:16 Musical influences 14:05 Writing the main theme. 15:17 Juggling Audio Direction and Composing 20:00 What were the unique challenges you faced? 21:27 How much time did you have to work on this? 23:12 Is there DLC or sequels in the works? 25:50 Did you have a backlog of melodies in wait? 27:36 How does your time in metal bands affect your writing? 28:48 Future work, movies and conclusion Music Selections 00:00 "Reckoning Main Theme" (Kingdoms of Amalur: Reckoning) by Grant Kirkhope 13:18 "Reckoning Main Theme" (Kingdoms of Amalur: Reckoning) by Grant Kirkhope 14:32 "Dalentarth" (Kingdoms of Amalur: Reckoning) by Grant Kirkhope 20:14 "Gadflow" (Kingdoms of Amalur: Reckoning) by Grant Kirkhope 24:45 "Titarion" (Kingdoms of Amalur: Reckoning) by Grant Kirkhope 32:32 "Fight!" (Kingdoms of Amalur: Reckoning) by Grant Kirkhope *Thanks to Greg O'Connor-Read at Top Dollar PR for helping to setup this interview. Download the episode here Subscribe and more info here

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Interview: Grant Kirkhope (Kingdoms of Amalur: Reckoning)

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Interview: Grant Kirkhope (Kingdoms of Amalur: Reckoning) Audio director and composer Grant Kirkhope talks about working on the new action-RPG KINGDOMS OF AMALUR: RECKONING, his love of melody, and his film music influences. Episode...

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