EPISODE · May 13, 2026 · 40 MIN
[Interview Special] Inside Mongoose: Matt Sprange on Traveller, Publishing and Building a Better Studio
from Morrus’ Unofficial Tabletop RPG Talk · host EN Publishing
Earlier this year, Russ and Jess went to visit Mongoose Publishing (who make Traveller, Paranoia, and a bunch of other awesome games) at their headquarters in Swindon. Part of that day included an interview with Mongoose CEO Matt Sprange (rhymes with 'strange'), which we're presenting here in full. We also made a 30-minute video about our visit, meeting the staff, touring the offices, having lunch, looking at things on walls, sitting on chairs, all sorts of things. Parts of (but not all of) this interview feature in that short documentary, which you can/will be able to (delete as appropriate depending when you read this) find on our YouTube channel--which is also where you can find the livestreamed versions of the regular podcast. It's not up there quite yet, at the time of writing this, but it will be up there very, very soon. So just check back to see if it's there yet! In this interview Matt Sprange, CEO of Mongoose Publishing, discusses the company’s history, flagship games like Traveller and Paranoia, creative processes, and the challenges and successes they’ve faced over the years. He also explains Mongoose’s employee ownership approach, workplace culture, and practical benefits for staff. This full unabridged interview covers highs and lows, industry changes, AI concerns, and future plans, offering a candid, behind-the-scenes look at running an independent games publisher. Enjoy!
What this episode covers
Earlier this year, Russ and Jess went to visit Mongoose Publishing (who make Traveller, Paranoia, and a bunch of other awesome games) at their headquarters in Swindon. Part of that day included an interview with Mongoose CEO Matt Sprange (rhymes with 'strange'), which we're presenting here in full.We also made a 30-minute video about our visit, meeting the staff, touring the offices, having lunch, looking at things on walls, sitting on chairs, all sorts of things. Parts of (but not all of) this interview feature in that short documentary, which you can/will be able to (delete as appropriate depending when you read this) find on our YouTube channel--which is also where you can find the livestreamed versions of the regular podcast. It's not up there quite yet, at the time of writing this, but it will be up there very, very soon. So just check back to see if it's there yet!In this interview Matt Sprange, CEO of Mongoose Publishing, discusses the company’s history, flagship games like Traveller and Paranoia, creative processes, and the challenges and successes they’ve faced over the years. He also explains Mongoose’s employee ownership approach, workplace culture, and practical benefits for staff. This full unabridged interview covers highs and lows, industry changes, AI concerns, and future plans, offering a candid, behind-the-scenes look at running an independent games publisher. Enjoy!
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[Interview Special] Inside Mongoose: Matt Sprange on Traveller, Publishing and Building a Better Studio
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