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Interview with Eugene Sandulenko (ScummVM, Project Leader) episode artwork

Mar 1, 2022 59 min

Interview with Eugene Sandulenko (ScummVM, Project Leader)

from The Classic Gamers Guild Podcast Hosted by Strummer Games

This week Anna & Paul sit down with Eugene Sandulenko, the project leader for ScummVM! And we don't have to tell our listeners but ScummVM is a portable, one stop shop for all of your adventure game playing needs! In this utterly fascinating chat, Eugene walks us through what ScummVM does and with easy examples, he also does a magnificent job of explaining how it does, what it does. Join us as we dive into the code behind our favorite games and reverse engineer Full Throttle, port Monkey Island to the Nintendo Game Cube, re-write Sierra’s SCI engine and much more! If you’ve spent hours enjoying adventure games via ScummVM, please consider showing Eugene some support! https://www.patreon.com/_sev Download ScummVM! Download a ScummVM daily build! Facebook Page Facebook Group Twitter (Anna) - @CGGpodcast Twitter (Paul) - @PhantomFellows Instagram: @CGGpodcast E-mail: [email protected] Become a Patreon to support the show! www.patreon.com/ClassicGamersGuild Wishlist our adventure game maybe! ThePhantomFellows.com The Phantom Fellows on Steam "CGG Theme" and "A Minor Concussion" by The Volume Remote www.thevolumeremote.com Intro greeting by Hope Kodman VonStarnes

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Interview with Eugene Sandulenko (ScummVM, Project Leader)

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This episode was published on March 1, 2022.

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