Interview with Pako Gradaille
from Game Design Deep Dive Hosted by Dan Bullock
Pako Gradaille has flexed an impressive range of historical topics and systems with his designs Plantagenet, Cuius Regio, Habemus Papam, and Onoda. We discuss how solitaire games can present challenging narratives, considerations when designing negotiation-based systems, and much more. https://gamefound.com/en/projects/saltandpepper/habemus-papam Send us Fan Mail
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This episode is 59 minutes long.
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This episode was published on March 7, 2025.
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