EPISODE · Sep 7, 2016 · 25 MIN
Interview with Paul Weir about No Man's Sky and Procedural Audio
from The Sound Architect · host Sam Hughes
Alyx Jones talks to Paul Weir about his recent work on No Man's Sky, starting the first Game Audio course, Real Time Synthesis and Procedural Audio. Enjoy!
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Interview with Paul Weir about No Man's Sky and Procedural Audio
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