Interview with Paul Weir about No Man's Sky and Procedural Audio episode artwork

EPISODE · Sep 7, 2016 · 25 MIN

Interview with Paul Weir about No Man's Sky and Procedural Audio

from The Sound Architect · host Sam Hughes

Alyx Jones talks to Paul Weir about his recent work on No Man's Sky, starting the first Game Audio course, Real Time Synthesis and Procedural Audio. Enjoy!

Episode metadata supplied by the publisher feed · Published Sep 7, 2016

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Interview with Paul Weir about No Man's Sky and Procedural Audio

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