EPISODE · Jun 27, 2013 · 53 MIN
Interview With Phillip Kovats (Survivor Mode)
from The Sound Architect · host Sam Hughes
The Sound Architect interviews Phillip Kovats, the audio lead on Nuaghty Dog's epic title "The Last of Us" on PS3, gaining a great insight into the world of video-game sound design, how you can work your way through the industry, how to delegate to a sound design team and how to make all those sounds for "The Last of Us", especially the clicker. Please comment and share!
What this episode covers
The Sound Architect interviews Phillip Kovats, the audio lead on Nuaghty Dog's epic title "The Last of Us" on PS3, gaining a great insight into the world of video-game sound design, how you can work your way through the industry, how to delegate to a sound design team and how to make all those sounds for "The Last of Us", especially the clicker. Please comment and share!
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Interview With Phillip Kovats (Survivor Mode)
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