EPISODE · Jun 27, 2013 · 53 MIN
Interview With Phillip Kovats (Survivor Mode)
from The Sound Architect · host Sam Hughes
The Sound Architect interviews Phillip Kovats, the audio lead on Nuaghty Dog's epic title "The Last of Us" on PS3, gaining a great insight into the world of video-game sound design, how you can work your way through the industry, how to delegate to a sound design team and how to make all those sounds for "The Last of Us", especially the clicker. Please comment and share!
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Interview With Phillip Kovats (Survivor Mode)
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