Interview with Volko Ruhnke
from Game Design Deep Dive Hosted by Dan Bullock
In the final episode of Season 1, I chat with Volko Ruhnke. His designs have covered everything from insurgencies in Andean Abyss & Labyrinth to medieval warfare in his Levy & Campaign Series, so his insights draw on a broad design palette. We chat about the impact of assumptions held by historical participants when designing historical games. Send us Fan Mail
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How long is this episode of Game Design Deep Dive?
This episode is 1 hour and 2 minutes long.
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This episode was published on July 7, 2022.
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