📊 Is 24-Month Payback the New Normal? Real ROAS Benchmarks Revealed! episode artwork

EPISODE · May 14, 2025 · 43 MIN

📊 Is 24-Month Payback the New Normal? Real ROAS Benchmarks Revealed!

from two & a half gamers · host Lancaric.me

Want real ROAS benchmarks from 300+ games and $200 M+ in spend?This episode of 2.5 Gamers goes deep with ZJ from PVX Partners, who brings an insane dataset from UA financing across puzzle, casual, strategy, and 4X games.We cover what’s really happening in 2025:📉 Payback windows stretching to 12–24 months📈 Ad revenue up 15%, but not fast enough to catch CAC inflation🧠 M1 ROAS is the best early predictor of long-term success🔥 Payer retention is dropping, and revenue is clustering around whales🧠 What You’ll Learn:What’s a good M1 ROAS? (40% = 6-month payback, less than 25% = 12+ months)Why puzzle games are surprisingly strong in M2/M6 payer retentionHow hybrid monetization is now the norm, even in 4X and RPGsReal ROAS curves by genre, by cohort, and by channelChannel dominance: AppLovin still leads spend, but Google/Unity outperform in ROAS (really?) Why most UA teams underestimate revenue concentration risksGet our MERCH NOW: 25gamers.com/shop--------------------------------------PVX Partners offers non-dilutive funding for game developers.Go to: https://pvxpartners.com/They can help you access the most effective form of growth capital once you have the metrics to back it.- Scale fast- Keep your shares- Drawdown only as needed- Have PvX take downside risk alongside you+ Work with a team entirely made up of ex-gaming operators and investors---------------------------------------Vibe. Vibe is the leading Streaming TV ad platform for small and medium-sized businesses looking for actionable advertising campaign performance.https://www.vibe.co/---------------------------------------This is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously.Panelists: Felix Braberg, Matej Lancaric⁠Special guest: Zhen Jie (ZJ) Simhttps://www.linkedin.com/in/zhenjiesim/Youtube: https://youtu.be/Kh8JkeXCH54Join our slack channel here: https://join.slack.com/t/two-and-half-gamers/shared_invite/zt-2um8eguhf-c~H9idcxM271mnPzdWbipgChapters00:00 Introduction to PVX Partners and the Gaming Industry03:19 Analyzing ROAS Benchmarks and Trends06:31 User Acquisition Costs and Market Dynamics12:10 Monetization Strategies and Trends13:44 Payback Periods and Profitability Insights17:38 Retention Metrics and Revenue Concentration Risks22:30 Predictive Analysis and Future Trends24:46 Introduction to Lambda and ROAS Projections27:00 Funding Eligibility and Cohort Scoring28:25 Spending Trends in Casual Gaming Channels30:44 Attribution Challenges in Marketing34:30 Benchmarking Performance Across Channels36:51 Insights on Casual Puzzle Games Performance40:37 Future of Game Marketing and Community Support---------------------------------------Matej LancaricUser Acquisition & Creatives Consultant⁠https://lancaric.meFelix BrabergAd monetization consultant⁠https://www.felixbraberg.com---------------------------------------Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!Hit the Subscribe button on YouTube, Spotify, and Apple!Please share feedback and comments - [email protected] you are interested in getting UA tips every week on Monday, visit ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠lancaric.substack.com⁠⁠⁠⁠⁠⁠ & sign up for the Brutally Honest newsletter by Matej LancaricDo you have UA questions nobody can answer? Ask ⁠⁠⁠⁠⁠⁠⁠⁠Matej AI⁠⁠⁠⁠⁠⁠ - the First UA AI in the gaming industry! https://lancaric.me/matej-ai#ROAS #MobileGames #UserAcquisition #GameMonetization #PuzzleGames #PVXPartners #PaybackPeriod #HybridMonetization #2.5Gamers #GameBenchmarks #MobileMarketing #AdSpend #GameGrowth #RevenueRetention

Want real ROAS benchmarks from 300+ games and $200 M+ in spend?This episode of 2.5 Gamers goes deep with ZJ from PVX Partners, who brings an insane dataset from UA financing across puzzle, casual, strategy, and 4X games.We cover what’s really happening in 2025:📉 Payback windows stretching to 12–24 months📈 Ad revenue up 15%, but not fast enough to catch CAC inflation🧠 M1 ROAS is the best early predictor of long-term success🔥 Payer retention is dropping, and revenue is clustering around whales🧠 What You’ll Learn:What’s a good M1 ROAS? (40% = 6-month payback, less than 25% = 12+ months)Why puzzle games are surprisingly strong in M2/M6 payer retentionHow hybrid monetization is now the norm, even in 4X and RPGsReal ROAS curves by genre, by cohort, and by channelChannel dominance: AppLovin still leads spend, but Google/Unity outperform in ROAS (really?) Why most UA teams underestimate revenue concentration risksGet our MERCH NOW: 25gamers.com/shop--------------------------------------PVX Partners offers non-dilutive funding for game developers.Go to: https://pvxpartners.com/They can help you access the most effective form of growth capital once you have the metrics to back it.- Scale fast- Keep your shares- Drawdown only as needed- Have PvX take downside risk alongside you+ Work with a team entirely made up of ex-gaming operators and investors---------------------------------------Vibe. Vibe is the leading Streaming TV ad platform for small and medium-sized businesses looking for actionable advertising campaign performance.https://www.vibe.co/---------------------------------------This is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let’s not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously.Panelists: Felix Braberg, Matej Lancaric⁠Special guest: Zhen Jie (ZJ) Simhttps://www.linkedin.com/in/zhenjiesim/Youtube: https://youtu.be/Kh8JkeXCH54Join our slack channel here: https://join.slack.com/t/two-and-half-gamers/shared_invite/zt-2um8eguhf-c~H9idcxM271mnPzdWbipgChapters00:00 Introduction to PVX Partners and the Gaming Industry03:19 Analyzing ROAS Benchmarks and Trends06:31 User Acquisition Costs and Market Dynamics12:10 Monetization Strategies and Trends13:44 Payback Periods and Profitability Insights17:38 Retention Metrics and Revenue Concentration Risks22:30 Predictive Analysis and Future Trends24:46 Introduction to Lambda and ROAS Projections27:00 Funding Eligibility and Cohort Scoring28:25 Spending Trends in Casual Gaming Channels30:44 Attribution Challenges in Marketing34:30 Benchmarking Performance Across Channels36:51 Insights on Casual Puzzle Games Performance40:37 Future of Game Marketing and Community Support---------------------------------------Matej LancaricUser Acquisition & Creatives Consultant⁠https://lancaric.meFelix BrabergAd monetization consultant⁠https://www.felixbraberg.com---------------------------------------Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!Hit the Subscribe button on YouTube, Spotify, and Apple!Please share feedback and comments - [email protected] you are interested in getting UA tips every week on Monday, visit ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠lancaric.substack.com⁠⁠⁠⁠⁠⁠ & sign up for the Brutally Honest newsletter by Matej LancaricDo you have UA questions nobody can answer? Ask ⁠⁠⁠⁠⁠⁠⁠⁠Matej AI⁠⁠⁠⁠⁠⁠ - the First UA AI in the gaming industry! https://lancaric.me/matej-ai#ROAS #MobileGames #UserAcquisition #GameMonetization #PuzzleGames #PVXPartners #PaybackPeriod #HybridMonetization #2.5Gamers #GameBenchmarks #MobileMarketing #AdSpend #GameGrowth #RevenueRetention

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📊 Is 24-Month Payback the New Normal? Real ROAS Benchmarks Revealed!

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This episode was published on May 14, 2025.

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Want real ROAS benchmarks from 300+ games and $200 M+ in spend?This episode of 2.5 Gamers goes deep with ZJ from PVX Partners, who brings an insane dataset from UA financing across puzzle, casual, strategy, and 4X games.We cover what’s really...

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