Is Street Fighter 5's latest character the standard we should see for future DLC releases? Is Dragon Ball FighterZ's new rage quit penalty too harsh? episode artwork

EPISODE · Sep 2, 2020 · 44 MIN

Is Street Fighter 5's latest character the standard we should see for future DLC releases? Is Dragon Ball FighterZ's new rage quit penalty too harsh?

from EventHubs Podcast · host Jonathan Grey, John Guerrero

Has Capcom found the right recipe for DLC character design in Street Fighter 5's Seth? Plus Dragon Ball FighterZ comes down hard on rage quitters, NVIDIA announces tech that might mean significant reduction in input delay for future titles, and Tokyo Game Show will bring with it some kind of Street Fighter announcement at the end of this month. Timestamps 01:10 - Raptor picked up Seth 02:31 - Should Seth be the new standard for DLC character tier strength moving forward? 23:50 - What might Capcom's Tokyo Game Show announcement be? 30:47 - Is Dragon Ball FighterZ's new rage quit policy too harsh? 37:08 - Input delay getting reduced across the board? A look at NVIDIA's new tech 

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Is Street Fighter 5's latest character the standard we should see for future DLC releases? Is Dragon Ball FighterZ's new rage quit penalty too harsh?

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