EPISODE · Jan 26, 2017 · 30 MIN
Jack Knobel (Kieru), the last console generation & online platforms to success
from Lightmap - Conversations with video game creators · host SIFTER
We’re back with more console talk, this time focusing on the importance of good player networking features. In the past console generation Microsoft ruled this domain with it Xbox Live Gold but Sony’s game has been strong with the PS4’s PlayStation Plus service. With players now expecting robust solid ways to communicate with each other while they game, Nintendo’s proposed solutions to this issue has us scratching our heads. You like stealth? Multiplayer? Ninjas? Then you might wanna stick around to hear Jack Knobel from Pinefire Studios talk about his game Kieru. Kieru lets you take control of one of two ninja clans that can hide in either the light or the dark to do battle and dance the dance of assassination. Rumour has it that we have seen the last of consoles as we know it. With representatives from Sony and Microsoft both hinting that they’ll be changing up the release pattern for their machines. And with the PlayStation Pro on the market and the Scorpio right around the corner the shoe seems to fit pretty well. You can find us on social media, Twitter, Facebook, Instagram, Twitch, YouTube and Steam. Just search for "pixelsift"!Support the show: https://sifter.store
What this episode covers
This week we're joined by Jack Knobel of Pine Fires Studios and we talk all about Kieru his new stealth ninja multiplayer game. We also talk about how a robust online multiplayer can be the key to a console success and whether or not we've seen the end of console generations.
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Jack Knobel (Kieru), the last console generation & online platforms to success
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