James Ernest — Mastering Game Design, Navigating Bias Randomness, and Unconventional Pathways in the World of Gaming (#4) episode artwork

EPISODE · Mar 19, 2019 · 1H 28M

James Ernest — Mastering Game Design, Navigating Bias Randomness, and Unconventional Pathways in the World of Gaming (#4)

from Think Like A Game Designer · host Justin Gary

James Ernest is a man of many talents. He’s a screenwriter, poker player, juggler and game designer. He’s worked with Wizards of the Coast, Paizo Publishing, and even developed the game _Tak_ with legendary fantasy author Patrick Rothfuss. In this podcast, James talks about how he and his company, Cheapass Games, work to designs new games, develop rulesets, and manage the expectations of players. This episode is a treasure trove of game design knowledge. Check it out! This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit justingarydesign.substack.com/subscribe

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James Ernest — Mastering Game Design, Navigating Bias Randomness, and Unconventional Pathways in the World of Gaming (#4)

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