James Gurney on Dinotopia, Creativity, and Technology in the Arts. episode artwork

EPISODE · Oct 8, 2015 · 30 MIN

James Gurney on Dinotopia, Creativity, and Technology in the Arts.

from Savvy Painter Podcast with Antrese Wood · host Antrese Wood

James Gurney talks about: How John Steinbeck, Charles Kuralt, and a hobo named Bud inspired James to spend three months traveling across the U.S.The lasting impression of James' art on young minds and how one fan grew up to be a paleontologist and named a dinosaur after James: Torvosaurus gurneyiThe criteria James uses to decide what projects to work on: "Find the work I have the most fun doing, work with the people I really enjoy hanging with and then figure out how to make a business out of that."Why James thinks right now is the best time to be an artist and how he uses new technology to reach current fans and create new ones.Why reading every day is important to James' work.How his artist blog, Gurney Journey sparks James' creativity.James' advice on how to develop an original vision.** Support the podcast **Savvy Painter is a labor of love. It takes significant resources to keep it going, if you find inspiration or value in the Savvy Painter interviews, please consider making a modest donation to show your support: http://savvypainter.com/supportSupport the showAnd hey - if this episode hit home, do me a favor, leave a review on Apple Podcast or come say hi on Instagram: @savvypainterpodcastI’d love to hear this episode resonated you. ❤️

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James Gurney talks about: How John Steinbeck, Charles Kuralt, and a hobo named Bud inspired James to spend three months traveling across the U.S.The lasting impression of James' art on young minds and how one fan grew up to be a paleontologist and named a dinosaur after James: Torvosaurus gurneyiThe criteria James uses to decide what projects to work on: "Find the work I have the most fun doing, work with the people I really enjoy hanging with and then figure out how to make a business o...

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James Gurney on Dinotopia, Creativity, and Technology in the Arts.

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