James Introcaso: Designing Draw Steel | Interview episode artwork

EPISODE · Aug 20, 2025 · 1H 32M

James Introcaso: Designing Draw Steel | Interview

from Goblin Points

James Introcaso. Lead designer of Draw Steel. Need I say more. I was really excited to have him on, and it was a delight. James talks about going to GenCon, the value of showing that the core rules aren't sacred, how the victory and respite system is core to the Draw Steel experience, and his adventure design philosophy.Links:Shadow of the Demon LordShadow of the Weird WizardPIRATE BORGAn Architectural Approach to Level DesignTaskmasterGuy Montgomery's Guy Mont-Spelling BeeChapters:00:00 Intro01:01 Interview30:53 OutroSupport the showGoblinPoints.comStawl.appDiscord ServerLeave a comment on YouTube or Spotify, or send me an email at [email protected] music by Patrick Haesler.Art by Chris Malbon.

James Introcaso. Lead designer of Draw Steel. Need I say more. I was really excited to have him on, and it was a delight. James talks about going to GenCon, the value of showing that the core rules aren't sacred, how the victory and respite system is core to the Draw Steel experience, and his adventure design philosophy. Links: Shadow of the Demon LordShadow of the Weird WizardPIRATE BORGAn Architectural Approach to Level DesignTaskmasterGuy Montgomery's Guy Mont-Spelling Bee Chapters: 00:...

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James Introcaso: Designing Draw Steel | Interview

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This episode was published on August 20, 2025.

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James Introcaso. Lead designer of Draw Steel. Need I say more. I was really excited to have him on, and it was a delight. James talks about going to GenCon, the value of showing that the core rules aren't sacred, how the victory and respite system...

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