James Introcaso: Designing Draw Steel | Interview
Episode 16 of the Goblin Points podcast, hosted by Jon de Nor, titled "James Introcaso: Designing Draw Steel | Interview" was published on August 20, 2025 and runs 92 minutes.
August 20, 2025 ·92m · Goblin Points
Summary
James Introcaso. Lead designer of Draw Steel. Need I say more. I was really excited to have him on, and it was a delight. James talks about going to GenCon, the value of showing that the core rules aren't sacred, how the victory and respite system is core to the Draw Steel experience, and his adventure design philosophy. Links: Shadow of the Demon LordShadow of the Weird WizardPIRATE BORGAn Architectural Approach to Level DesignTaskmasterGuy Montgomery's Guy Mont-Spelling Bee Chapters: 00:...
Episode Description
James Introcaso. Lead designer of Draw Steel. Need I say more. I was really excited to have him on, and it was a delight. James talks about going to GenCon, the value of showing that the core rules aren't sacred, how the victory and respite system is core to the Draw Steel experience, and his adventure design philosophy.
Links:
- Shadow of the Demon Lord
- Shadow of the Weird Wizard
- PIRATE BORG
- An Architectural Approach to Level Design
- Taskmaster
- Guy Montgomery's Guy Mont-Spelling Bee
Chapters:
00:00 Intro
01:01 Interview
30:53 Outro
Leave a comment on YouTube or Spotify, or send me an email at [email protected].
Theme music by Patrick Haesler.
Art by Chris Malbon.
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