January 8, 2016: Keyframing the Issues episode artwork

EPISODE · Jan 8, 2016 · 1H 2M

January 8, 2016: Keyframing the Issues

from Idle Weekend · host Idle Thumbs

Welcome our first-ever guest to the show: one Jake Rodkin, Idle Thumb and Firewatch-maker, to weigh in on animated and mo-capped performance in games. Plus, the Weekenders ponder topical questions, such as: What is a keyframe? Are speed runners performance artists? Are we all just faceless members of cultural demographics? And, once and for all, we come to a decision on whether Rob is crazy for liking Limitless.

Episode metadata supplied by the publisher feed · Published Jan 8, 2016

Embed this episode

NOW PLAYING

January 8, 2016: Keyframing the Issues

0:00 1:02:12

No transcript for this episode yet

We transcribe on demand. Request one and we'll notify you when it's ready — usually under 10 minutes.

No similar episodes found.

No similar podcasts found.

Frequently Asked Questions

How long is this episode of Idle Weekend?

This episode is 1 hour and 2 minutes long.

When was this Idle Weekend episode published?

This episode was published on January 8, 2016.

Can I download this Idle Weekend episode?

Yes. Use the download control on the episode player to save the publisher-provided media file.
URL copied to clipboard!