Jason Imms (TasGDS), nostalgia in demand & the future of games journalism episode artwork

EPISODE · Apr 15, 2016 · 34 MIN

Jason Imms (TasGDS), nostalgia in demand & the future of games journalism

from Lightmap - Conversations with video game creators · host SIFTER

This week we are joined by Jason Imms, he’s the founder of the Tasmanian Game Dev Society, a group that aims to raise awareness on the game development scene in Tasmania. High quality games can be made anywhere in the world, and states like Tasmania and Western Australia may not be as isolated as it seems. Jason talks about building the reputation of Tasmanian game development scene and the future of making games in states outside of the major capitals. You can follow Jason on Twitter @jasonimms Earlier this week private World of Warcraft server “Nostalrius” was shut down when the organisation’s hosting company “received a letter of formal notice from US and French lawyers, acting on the behalf of Blizzard”. With almost 150,000 active users, and over 1,000,000 registered accounts, private legacy servers were providing a service that Blizzard isn’t interested in selling.  Blizzard has every right to do this, but are they missing the demand for a product that could be a potential revenue source, following the example of other popular MMOs such as Runescape? Journalism is currently experiencing a disruption due to emerging technologies and dwindling revenues. This has meant that the many of the older mastheads are closing shop, or changing focus. What does this mean for the future of the games journalism, and what place do journalists have when anyone can start a YouTube, or Twitch channel or create a new podcast? Jason shared with us his experiences as a freelance journalist and we talked about the future of games journalism. You can find us on all the social media sites, Twitter, Facebook, Instagram, Twitch, YouTube and Steam. Just search for "pixelsift".Support the show: https://sifter.store

We talk to Jason Imms founder of the Tasmanian Game Dev Society, Nostalrius WoW private server shutdown and the future of games journalism

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Jason Imms (TasGDS), nostalgia in demand & the future of games journalism

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This episode is 34 minutes long.

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This episode was published on April 15, 2016.

What is this episode about?

This week we are joined by Jason Imms, he’s the founder of the Tasmanian Game Dev Society, a group that aims to raise awareness on the game development scene in Tasmania. High quality games can be made anywhere in the world, and states like Tasmania...

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